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Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
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Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
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Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this artifact: Draw a card.")Legal InNoneAvg Price $0.00 -
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When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.
Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.
Crew 2
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When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.
Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.
Crew 2
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don¡¯t, Fortified Village enters the battlefield tapped.
: Add or .
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Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
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Destroy all creatures. You gain 1 life for each creature destroyed this way.
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As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don¡¯t, Furycalm Snarl enters the battlefield tapped.
: Add or .
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don¡¯t, Game Trail enters the battlefield tapped.
: Add or .
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Creatures can¡¯t attack you unless their controller pays
for each creature they control that¡¯s attacking you.Legal InNoneAvg Price $0.00 -
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it¡¯s still on the battlefield).
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Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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Whenever you sacrifice a Clue, you gain 3 life.
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Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
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Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner¡¯s hand.
: Add .
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Flying
When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.
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Flying
When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.
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Lifelink
Megamorph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.
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Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
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Flying, deathtouch
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
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: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It¡¯s still a land.
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When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
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When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
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When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
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: Draw a card. Activate only if you created a token this turn.
, , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
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Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
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Flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
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Parley ¡ª Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.
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Parley ¡ª Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.
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Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you¡¯re done activating mana abilities pays for
.)Legal InNoneAvg Price $0.00 -
(
: Add or .)Irrigated Farmland enters the battlefield tapped.
Cycling
( , Discard this card: Draw a card.)Legal InNoneAvg Price $0.00 -
Choose one. If you control a commander as you cast this spell, you may choose both instead.
? Add
for each card in target opponent¡¯s hand.? Exile the top three cards of your library. You may play them this turn.
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Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
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Jungle Shrine enters the battlefield tapped.
: Add , , or .
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Affinity for tokens (This spell costs
less to cast for each token you control.)Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn¡¯t untap during its controller¡¯s next untap step.
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you¡¯re done activating mana abilities pays for
.)Ward
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can¡¯t be blocked this turn.
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Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.
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Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.
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Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.
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Whenever a creature an opponent controls attacks, if you¡¯re the defending player, create a 3/3 red Ogre creature token unless that creature¡¯s controller pays
.Legal InNoneAvg Price $0.00 -
At the beginning of each opponent¡¯s end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent¡¯s end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
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: Add .
, : Target creature gets +X/+0 and gains trample until end of turn.
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: Add .
, : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
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When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They¡¯re artifacts with ¡°
, , Sacrifice this artifact: You gain 3 life.¡±)At the beginning of your end step, you may pay
and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.Legal InNoneAvg Price $0.00 -
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
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Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
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This spell can¡¯t be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma¡¯s Coil.
Sacrifice another Serpent: Choose one ¡ª
? Tap target permanent. Its activated abilities can¡¯t be activated this turn.
? Koma, Cosmos Serpent gains indestructible until end of turn.
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At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay
.Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Legal InNoneAvg Price $0.00 -
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Legal InNoneAvg Price $0.00 -
Krosan Verge enters the battlefield tapped.
: Add .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
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: Add .
, : Remove target attacking or blocking creature from combat.
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When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it¡¯s legendary in addition to its other types, and it has this ability.
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At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.Legal InNoneAvg Price $0.00 -
Lonely Sandbar enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)Legal InNoneAvg Price $0.00 -
Whenever another nontoken creature enters the battlefield under your control, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
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Vigilance
When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
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Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that¡¯s attacking one of your opponents gets +1/+1 until end of turn.
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Whenever Marvo, Deep Operative attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card has a higher mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
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Whenever Marvo, Deep Operative attacks, clash with defending player.
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
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When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
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When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
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Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
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Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it¡¯s a creature card.)
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Enchant artifact you control
At the beginning of your upkeep, create a token that¡¯s a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
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Flying
Whenever a nontoken creature you control dies, investigate.
Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Flying
Whenever a nontoken creature you control dies, investigate.
Clues you control have exalted.
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: Add .
, , Sacrifice Mind Stone: Draw a card.
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Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.)
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Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it.
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Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it.
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Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
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Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Secret council ¡ª Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
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Secret council ¡ª Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
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You have no maximum hand size.
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this artifact: Draw a card.")Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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You have no maximum hand size.
At the beginning of your upkeep, investigate.
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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You have no maximum hand size.
At the beginning of your upkeep, investigate.
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it¡¯s sacrificed when it enters the battlefield.)Legal InNoneAvg Price $0.00Buy on TCGPlayer -
Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
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(
: Add .)Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.
When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
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Whenever you draw a card, you may pay
. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.Legal InNoneAvg Price $0.00 -
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
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Search your library for a Forest card, put that card onto the battlefield, then shuffle.
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You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn¡¯t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When Necromancy enters the battlefield, if it¡¯s on the battlefield, it becomes an Aura with ¡°enchant creature put onto the battlefield with Necromancy.¡± Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature¡¯s controller sacrifices it.
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Needle Spires enters the battlefield tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It¡¯s still a land.
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Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add
for each 1 life your opponents have lost this turn.Legal InNoneAvg Price $0.00 -
Vigilance
Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.)
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
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Vigilance
Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures.
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
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Vigilance
Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures.
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
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Flying
Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Face-down creature spells you cast cost
less to cast.: Turn Obscuring Aether face down. (It becomes a 2/2 creature.)
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Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
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Whenever you draw your second card each turn, you may put a land card onto the battlefield tapped.
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