JESKAiSHAI

By PeterODactilo Created Jun 21, 2025 Updated Jun 21, 2025
Commander Voltron
+1
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Main Board (98)

Creature (19)

Enchantment (12)

Basic Land (38)

4 Island
4 Plains

Artifact (4)

Instant (17)

1 Negate

Sorcery (7)

Planeswalker (1)

Quick Info

This is a Jeska, Thrice Reborn and Ishai, Ojutai Dragonspeaker Voltron Commander deck. The core strategy revolves around protecting and buffing Ishai, Ojutai Dragonspeaker into a massive threat, then utilizing Jeska's second ability to grant "triple strike" for a decisive, often one-hit, elimination. This deck consciously avoids common "staples" and tutors, prioritizing a unique and "for fun" gameplay experience over competitive optimization.

Early Game

In the early turns, my goal is to set up my mana and protect Ishai while slowly building value. Cards like Weathered Wayfarer and Knight of the White Orchid help me fix my lands, while Mother of Runes and Selfless Spirit keep Ishai safe from removal. Mystic Remora and Verity Circle help me draw extra cards so I can find what I need. Since Ishai gets bigger whenever opponents cast spells, I don’t need to rush—I just let him grow while keeping up defenses.

Mid Game

Now, Ishai should be a real threat, and I can start pressuring opponents. I hold up counterspells like Negate and Dovin’s Veto to protect my board, while cards like Rabble Rousing and Keranos, God of Storms give me extra value. Jeska can help clear small creatures or set up a big Triple Strike turn later. If the board gets too crowded, Tragic Arrogance or Austere Command can wipe away problems without hurting Ishai too much.

Late Game

By now, Ishai is huge, and Jeska’s Triple Strike can kill a player in one hit. Cards like Temur Battle Rage, Unleash Fury, and Dictate of the Twin Gods make Ishai’s damage even more ridiculous. Mana Geyser can provide the necessary burst of mana for this powerful turn. If combat isn’t working, I can try to win with Approach of the Second Sun

General

This deck plays at a moderate pace, letting opponents cast spells and naturally grow Ishai into a powerful threat. It mixes reactive control with occasional explosive turns, depending on how the game develops. It doesn’t aim to be the strongest at the table, but it’s consistent, fun, and capable of surprising finishes. While not loaded with tutors or fast combos, it rewards patience, smart timing, and a good sense of when to go all-in.

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