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Landfall ¡ª Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
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When A Killer Among Us enters the battlefield, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin.
Sacrifice A Killer Among Us, Reveal the chosen creature type: If target attacking creature token is the chosen creature type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
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Casualty 1
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
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When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
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Enchanted creatures you control get +2/+2.
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Enchanted creatures you control get +2/+2.
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Abandoned Campground enters tapped unless a player has 13 or less life.
: Add or .
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
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Prowess
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
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Prowess
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
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Psionic Spells¡ªWhen Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1-9 | You may put that card on top of your library.
10-19 | Return that card to your hand.
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As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread.
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Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each
in the mana costs of permanents you control counts toward your devotion to black.)At the beginning of your upkeep, sacrifice a creature.
Avg Price $0.53Buy on TCGPlayer -
Flying
When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each
in the mana costs of permanents you control counts toward your devotion to black.)At the beginning of your upkeep, sacrifice a creature.
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Flying
When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
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Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .
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Flying
When Absolving Lamassu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lamassu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)
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Devoid (This card has no color.)
Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast it.
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Devoid
Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast it.
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Devoid (This card has no color.)
Counter target spell unless its controller pays
. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)Avg Price $0.20Buy on TCGPlayer -
Flying, ward 2
: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Flying, ward 2
: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Return target artifact or non-Aura enchantment from your graveyard to the battlefield with X +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
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Return target artifact or non-Aura enchantment from your graveyard to the battlefield with X +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
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If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
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If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Avg Price $4.00Buy on TCGPlayer -
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Avg Price $0.76Buy on TCGPlayer -
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ¡°
: Add one mana of any color.¡±Avg Price $0.00 -
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ¡°
: Add one mana of any color.¡±Avg Price $0.00 -
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
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Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
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When Abyssal Gatekeeper dies, each player sacrifices a creature.
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When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.
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: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
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: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
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